Volker Krüger

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This survey reviews advances in human motion capture and analysis from 2000 to 2006, following a previous survey of papers up to 2000 [206]. Human motion capture continues to be an increasingly active research area in computer vision with over 300 publications over this period. A number of significant research advances are identified together with novel(More)
We propose a view-based approach to recognize humans from their gait. Two different image features have been considered: the width of the outer contour of the binarized silhouette of the walking person and the entire binary silhouette itself. To obtain the observation vector from the image features, we employ two different methods. In the first method,(More)
Gait is a spatio-temporal phenomenon that typifies the motion characteristics of an individual. In this paper, we propose a view based approach to recognize humans through gait. The width of the outer contour of the binarized silhouette of a walking person is chosen as the image feature. A set of stances or key frames that occur during the walk cycle of an(More)
In this paper we first introduce the Gabor Wavelet Network (GWN) as a model-based approach for effective and efficient object representation. GWNs combine the advantages of the continuous wavelet transform with RBF networks. They have additional advantages such as invariance to some degree with respect to affine deformations. The use of Gabor filters(More)
The choice of an object representation is crucial for the effective performance of cognitive tasks such as object recognition, fixation, etc. because how robustly and efficiently vision tasks can be performed depends on the choice of the representation. In this work we introduce Gabor Wavelet Networks as an effective and efficient object representation.(More)
A new exemplar-based probabilistic approach for face recognition in video sequences is presented. The approach has two stages: First, Exemplars, which are selected representatives from the raw video, are automatically extracted from gallery videos. The exemplars are used to summarize the gallery video information. In the second part, exemplars are then used(More)
In this paper, we analyze the different approaches taken to-date within the computer vision, robotics and artificial intelligence communities for the representation, recognition, synthesis and understanding of action. We deal with action at different levels of complexity and provide the reader with the necessary related literature references. We put the(More)
We present a technique for facial feature localization using a two-level hierarchical wavelet network. The first level wavelet network is used for face matching, and yields an affine transformation used for a rough approximation of feature locations. Second level wavelet networks for each feature are then used to fine-tune the feature locations.(More)
In this paper we discuss the use of the infinite Gaussian mixture model and Dirichlet processes for learning robot movements from demonstrations. Starting point of this work is an earlier paper where the authors learn a non-linear dynamic robot movement model from a small number of observations. The model in that work is learned using a classical finite(More)