Vincent Lanquepin

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We present an immersive world building tool inspired by “Alice in Wonderland”, in which dream-like interaction allows users to go beyond real-life possibilities. Our approach has three main features. The first is the use of multimodal voice and hand input as commands. The second is the self-scaling metaphor, through which users can modify(More)
Taking human-factors into account in training simulations enables these systems to address issues such as coactivity and management training. However, systems which use virtual reality technologies are usually designed so as to immerse the users in perfectly realistic virtual environment, focusing only on technical gestures and prescribed procedures.(More)
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