Vincent Jugé

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We revisit Schneider’s work on policy enforcement by execution monitoring. We overcome limitations of Schneider’s setting by distinguishing between system actions that are controllable by an enforcement mechanism and those actions that are only observable, that is, the enforcement mechanism sees them but cannot prevent their execution. For this(More)
Dynamic complexity is concerned with updating the output of a problem when the input is slightly changed. We study the dynamic complexity of two-player parity games over graphs of bounded tree-width, where updates may add or delete edges, or change the owner or color of states. We show that this problem is in DynFO (with LOGSPACE precomputation); this is(More)
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