Victor Lazzarini

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This paper presents an overview of the sound processing applications of the Sound Object (SndObj) Library version 2.0. The SndObj library is an object-oriented sound synthesis and processing programming library. It is designed for the development of music applications, as well as research and implementation of DSP algorithms. The paper includes a brief but(More)
The term “virtual analog” (VA) first appeared in the 1990s with the commercial introduction of digital synthesizer instruments that were intended to emulate the earlier analog subtractive synthesizers, such as those produced by, among others, Moog or Sequential Circuits (Smith 2008). In creating a “virtual analog” digital model, two approaches are possible:(More)
Real-time musical note onset detection plays a vital role in many audio analysis processes, such as score following, beat detection and various sound synthesis by analysis methods. This article provides a review of some of the most commonly used techniques for real-time onset detection. We suggest ways to improve these techniques by incorporating linear(More)
Techniques for the generation of bandlimited signals for application to digital implementations of subtractive synthesis have been researched by a number of authors. This paper hopes to contribute to the variety of approaches by proposing a technique based on Frequency Modulation (FM) synthesis. This paper presents and explains the equations required for(More)
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