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Randomized multi-modal motion planning for a humanoid robot manipulation task
We address multi-modal motion planning in the common setting where the state is high-dimensional, and there are a continuous infinity of modes. Expand
A 3D interactive method for estimating body segmental parameters in animals: application to the turning and running performance of Tyrannosaurus rex.
We developed a method based on interactive B-spline solids for estimating and visualizing biomechanically important parameters for animal body segments. Although the method is most useful forExpand
Finite volume methods for the simulation of skeletal muscle
We show that the finite volume method allows one to interpret the stress inside a tetrahedron as a simple "multidimensional force" pushing on each face, which is as simple to implement and comprehend as masses and springs. Expand
Documentation and three‐dimensional modelling of human soleus muscle architecture
The purpose of this study was to visualize and document the architecture of the human soleus muscle throughout its entire volume. The architecture was visualized by creating a three‐dimensional (3D)Expand
Fast smoothing of manipulator trajectories using optimal bounded-acceleration shortcuts
This paper considers a shortcutting heuristic to smooth jerky trajectories for many-DOF robot manipulators subject to collision constraints. Expand
Creating and simulating skeletal muscle from the visible human data set
We present a framework for extracting and simulating high resolution musculoskeletal geometry from the segmented visible human data set and describe a computationally tractable implementation. Expand
User-centered perspectives for automotive augmented reality
A user-centered process for creating and evaluating designs for AR displays in automobiles helps to explore what collaborative role AR should serve between the technologies of the automobile and the driver. Expand
Anatomically-based models for physical and geometric reconstruction of humans and other animals
The relationship between the design elements of form and function is fundamental in producing new insights and understanding of the objects we encounter every day. Of particular interest is the studyExpand
Synchronized gesture and speech production for humanoid robots
We present a model that is capable of synchronizing expressive gestures with speech. Expand
Personal Navi: Benefits of an Augmented Reality Navigational Aid Using a See-Thru 3D Volumetric HUD
We present the Personal Navi, a vehicular AR navigational aid designed for use with a see-thru 3D volumetric Head Up Display (HUD). Expand