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Freesound 2: An Improved Platform for Sharing Audio Clips
Freesound.org is an online collaborative sound database where people from different disciplines share recorded sound clips under Creative Commons licenses. It was started in 2005 and it is being
Shape-based spectral contrast descriptor
It is shown that the proposed shape-based spectral contrast descriptor yields a significant increase in accuracy, robustness, and applicability over the octave- based spectral Contrast descriptor.
A Semantic Web Annotation Tool for a Web-Based Audio Sequencer
An ontology driven content annotation framework for a web-based audio editing tool that can load any ontology and thus gives users the opportunity to augment the work with annotations on the structure of the composition, the musical materials, and the creator's reasoning and intentions.
Detection of Cut-Points for Automatic Music Rearrangement
This work trains neural networks on a dataset of over 300 popular Western songs to classify which note onsets are suitable entry or exit points for a cut, finding the best model attends to rhythmical structures and the presence of sounds at the onset position, suggesting instrument activity to be important for predicting cut quality.
The Observable Creative Process and Reflection-on-action
The way in which creativity support tools guide creative thinking as well as the externalisation of it largely remains an unanswered question. Creative professionals should be aware of these effects
A formal descriptive theory of software-based creative practice
A formal descriptive theory of the cognition underlying software-based creative practice, called the Software-based Creative Practice Framework (SbCPF), is developed that characterises creative practice as a process of iteratively working from an abstract idea to a concrete artefact, whereby the required lowlevel detail to decide on action is imagined in flight, during practice.
Two Network Installations: '1133' & 'Computer Voices'
Two network-installations are presented, 1133 and COMPUTER VOICES, both of which were developed at the Utrecht School of Music and Technology, where an attempt is made to bring these networked computers to life by giving each computer its own voice.