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We prove a recent conjecture of Duchêne and Rigo, stating that every complementary pair of homogeneous Beatty sequences represents the solution to an invariant impartial game. Here invariance means that each available move in a game can be played anywhere inside the game-board. In fact, we establish such a result for a wider class of pairs of complementary(More)
We study so-called invariant games played with a fixed number d of heaps of matches. A game is described by a finite list M of integer vectors of length d specifying the legal moves. A move consists in changing the current game-state by adding one of the vectors in M, provided all elements of the resulting vector are nonnegative. For instance, in a two-heap(More)
The 2-player impartial game of Wythoff Nim is played on two piles of tokens. A move consists in removing any number of tokens from precisely one of the piles or the same number of tokens from both piles. The winner is the player who removes the last token. We study this game with a blocking maneuver, that is, for each move, before the next player moves the(More)