Ulrike Spierling

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This paper describes a research and development project for a novel technology, making the conveyance of cultural heritage during a historic sightseeing tour a unique experience. The cornerstones of this system are mobile augmented reality, including a hybrid tracking approach, intelligent queries to pose complex questions about geographical and historical(More)
In this contribution, “Interactive Digital Storytelling” is viewed as a hybrid form of game design and cinematic storytelling for the understanding and creation of future learning and entertainment applications. The result of several practical experiments in the design of interactive agents for storytelling, a formal design model is presented that provides(More)
Authoring is still considered a bottleneck in successful Interactive Storytelling and Drama. The claim for intuitive authoring tools is high, especially for tools that allow storytellers and artists to define dynamic content that can be run with an AI-based story engine. We explored two concrete authoring processes in depth, using various Interactive(More)
This contribution presents and discusses Scenejo as an experimental platform for Interactive Digital Storytelling, focusing on the authoring process as initial viewpoint for its development. Special emphasis is on the construction of conversational threads for virtual actors using pattern matching, employing transition graph representations as the main(More)
In Interactive Digital Storytelling (IDS), new design processes are needed for authors to fully embrace the emergent properties of this dynamic novel medium. As a counterpart to traditional explicit authoring in storytelling, “implicit creation” is introduced as a conceptual framework. By describing the development steps of a specific IDS application – the(More)
Interactive Storytelling is a major endeavour to develop new media which could offer a radically new user experience, with a potential to revolutionise digital entertainment. European research in Interactive Storytelling has played a leading role in the development of the field, and this creates a unique opportunity to strengthen its position even further(More)
With the introduction of software agents and assistants, the concept of so-called social user interfaces evolved, incorporating natural language interaction, context awareness and anthropomorphic representations of visuals, scales, and degrees of freedom for interactions. Today’s challenge is to build a suitable visualization architecture for(More)