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Collaborative and Interactive Visualization in a Distributed High Performance Software Environment
TLDR
The visualization aspects of COVISE with respect to bandwidth needs and synchronization issues are presented and typical user scenarios and recent performance measurement results of collaborative sessions with different machine architectures and network technologies are discussed.
Integrating pre-integration into the shear-warp algorithm
TLDR
The implementation of pre-integrated volume rendering in the shear-warp algorithm for parallel projection to overcome the restriction to bilinear interpolation within the slices of the volume data is presented.
Evaluation of a Collaborative Volume Rendering Application in a Distributed Virtual Environment
TLDR
The developed software was evaluated with external users who were asked to solve tasks in two scenarios which resembled real-world situations from the medical field: a presentation and a time-constrained search task.
Volume Rendering in a Virtual Environment
This paper describes a flexible rendering system for scalar volume data which has been integrated into the visualization system COVISE. It allows direct volume rendering based on texture mapping
A virtual workspace for distributed design and engineering tasks
TLDR
The design and evaluation of the virtual workspace for supporting the collaboration of team members in geographically distributed locations and focuses on the support for real-time collaboration in the design and engineering field but addresses also some aspects of offline collaboration.
Medical applications of multi-field volume rendering and VR techniques
TLDR
A new approach for visualizing multi-field MRI or CT datasets in an immersive environment with medical applications is presented, the underlying implementation issues are described, and ways it can be used for collaborative medical diagnosis and treatment planning are suggested.
Perspectives of collaborative supercomputing and networking in European Aerospace research and industry
TLDR
The benefits of the new network based concepts and working modes are evaluated with new industrial partners and an update is given on the state of the project RACE 2031 PAGEIN.
A System Architecture for Data-Oriented Visualization
TLDR
A system architecture which will allow several users to perform cooperative scientific visualization in a heterogeneous high-performance envi-ronment and tries to find a balanced relationship between the algorithms and the data.
Integrating Pre-Integration Into The Shear-Warp Algorithm
TLDR
The implementation of pre-integrated volume rendering in the shear-warp algorithm for parallel projection to overcome the restriction to bilinear interpolation within the slices of the volume data is presented.
A Linear Time BVH Construction Algorithm for Sparse Volumes
TLDR
A linear time bounding volume hierarchy construction algorithm based on a popular method for surface ray tracing of triangle meshes that is aimed at interactive to real-time construction rates and evaluated using a GPU implementation.
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