Tyron Zerafa

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Distributed Erlang provides mechanisms for spawning actors remotely through its remote spawn BIF. For remote spawn to function properly, the node hosting the spawned actor must share the same codebase as that of the node launching the actor. This assumption turns out to be too strong for various distributed settings. We propose a higher-level framework for(More)
Erlang is an industry-standard cross-platform functional programming language and runtime system (ERTS) intended for the development of scalable enterprise projects that are inherently concurrent and distributed systems [1]. In essence, an Erlang system consists of a number of actors [3] (processes) executing concurrently across a number of nodes. These(More)
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