Tracy Anne Hammond

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Sketch recognition systems are currently being developed for many domains, but can be time consuming to build if they are to handle the intricacies of each domain. In order to aid sketch-based user interface developers, we have developed tools to simplify the development of a new sketch recognition interface. We created LADDER, a language to describe how(More)
Sketching is a natural form of human communication and has become an increasingly popular tool for interacting with user interfaces. In order to facilitate the integration of sketching into traditional user interfaces, we must first develop accurate ways of recognizing users' intentions while providing feedback to catch recognition problems early in the(More)
We have created and tested Tahuti, a dual-view sketch recognition environment for class diagrams in UML. The system is based on a multi-layer recognition framework which recognizes multi-stroke objects by their geometrical properties allowing users the freedom to draw naturally as they would on paper rather than requiring the user to draw the objects in a(More)
We have created LADDER, the first language to describe how sketched diagrams in a domain are drawn, displayed, and edited. The difficulty in creating such a language is choosing a set of predefined entities that is broad enough to support a wide range of domains, while remaining narrow enough to be comprehensible. The language consists of predefined shapes,(More)
In this paper we introduce ShortStraw, a simple and highly accurate polyline corner finder. ShortStraw uses a bottom-up approach to find corners by: (1) resampling the points of the stroke, (2) calculating the "straw" distance between the endpoints of a window around each resampled point, and (3) taking the points with the minimum straw distance to be(More)
When asked to draw, many people are hesitant because they consider themselves unable to draw well. This paper describes the first system for a computer to provide direction and feedback for assisting a user to draw a human face as accurately as possible from an image. Face recognition is first used to model the features of a human face in an image, which(More)
Sketch interfaces provide more natural interaction than the traditional mouse and palette tool, but can be time consuming to build if they have to be built anew for each new domain. A shape description language, such as the LADDER language we created, can significantly reduce the time necessary to create a sketch interface by enabling automatic generation(More)
Mechanix is a computer-assisted tutoring system for engineering students. It uses recognition of freehand sketches to provide instant, detailed, and formative feedback as a student progresses through each homework problem. By using recognition algorithms, the system allows students to solve free-body diagrams and truss problems as if they were using a pen(More)