Non-linear geometric deformation (or warping) is a useful tool for working with volumes. Unfortunately, the computational expense of performing the resampling needed to implement volume deformation has precluded its use in interactive applications. In this paper, we show how non-linear deformations can be integrated into interactive volume visualization… (More)
Figure 1: A section of a mouse brain. The overall image is 6656x3584, yet the vessels of interest are 2-3 pixels wide.