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The behavior of a multithreaded program does not depend only on its inputs. Scheduling, memory reordering, timing, and low-level hardware effects all introduce nondeterminism in the execution of multithreaded programs. This severely complicates many tasks, including debugging, testing, and automatic replication. In this work, we avoid these complications by(More)
Current multiprocessor systems execute parallel and concurrent software nondeterministically: even when given precisely the same input, two executions of the same program may produce different output. This severely complicates debugging, testing, and automatic replication for fault-tolerance. Previous efforts to address this issue have focused primarily on(More)
Providing deterministic execution significantly simplifies the debugging, testing, replication, and deployment of multithreaded programs. Recent work has developed deterministic multiprocessor architectures as well as compiler and runtime systems that enforce determinism in current hardware. Such work has incidentally imposed strong memory-ordering(More)
Cloud services inevitably fail: machines lose power, networks become disconnected, pesky software bugs cause sporadic crashes, and so on. Unfortunately, failure recovery itself is often faulty; e.g. recovery can accidentally re-cursively replicate small failures to other machines until the entire cloud service fails in a catastrophic outage, amplifying a(More)
This paper takes a critical look at the benefits provided by state-of-the-art deterministic execution techniques. Specifically , we look at four applications of deterministic execution: debugging, fault-tolerant replication, testing, and security. For each application, we discuss what an ideal system would provide, and then look at how deterministic systems(More)
We describe an algorithm to perform symbolic execution of a multithreaded program starting from an arbitrary program context. We argue that this can enable more efficient symbolic exploration of deep code paths in multithreaded programs by allowing the symbolic engine to jump directly to program contexts of interest. The key challenge is modeling the(More)
Multithreaded programs execute nondeterministically on conventional architectures and operating systems. This complicates many tasks, including debugging and testing. Deterministic multithreading (DMT) makes the output of a multithreaded program depend on its inputs only, which can totally solve the above problem. However, current DMT implementations suffer(More)
Today's system programmers go to great lengths to extend the languages in which they program. For instance, system-specific compilers find errors in Linux and other systems, and add support for specialized control flow to Qt and event-based programs. These compilers are difficult to build and cannot always understand each other's language changes. However,(More)
Nondeterminism complicates the development and management of distributed systems, and arises from two main sources: the local behavior of each individual node as well as the behavior of the network connecting them. Taming nondeterminism effectively requires dealing with both sources. This paper proposes DDOS, a system that leverages prior work on(More)