Todd Shimoda

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To develop lifelong learning skills, we argue that students need to learn how to learn via inquiry and understand the sociocognitive and metacognitive processes that are involved. We illustrate how software could play a central role in enabling students to develop such expertise. Our hypothesis is that sociocognitive systems, such as those needed for(More)
Our previous work with the ThinkerTools Inquiry Curriculum found that students who were prompted to reflect on their work performed better on inquiry projects, and attained a better understanding of the inquiry process. These prompts, however, were in a pencil-and-paper form, which did not allow for individual, on-line needs. We hypothesize that improvement(More)
A prototype Web-based environment, called the Web of Inquiry, was developed that built on previous work in science learning and technology. This new system was designed to meet constructivist-learning principles, support self-reflection, and meet specific interaction goals within the classroom environment. The system was tested it in fifth, sixth, and(More)
An online software agent that helps smokers quit was designed and tested. We created a library of categorized smoking cessation messages using meta-data corresponding to the Stages of Change Theory. A feedback process was developed that used individual participant’s relevance ratings and a message similarity search algorithm. A pilot study of(More)
Health communication researchers have shown that tailored health communication messages outperform nontailored materials. Non-tailored materials are typically “one-size-fits-all” messages designed to reach as much of the total audience as possible. Tailored materials are designed to match the needs and other factors of individuals. The technology used to(More)
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