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In this chapter, we describe the use of economic principles as the basis for Grid resource allocation policies and mechanisms. A computational economy in which users " buy " resources from their owners is an attractive method of controlling Grid resource allocation for several reasons. Economies are intuitively easy to understand, they fit the model of(More)
In this paper, we investigate G-commerce — computational economies for controlling resource allocation in Computational Grid settings. We define hypothetical resource consumers (representing users and Grid-aware applications) and resource producers (representing resource owners who " sell " their resources to the Grid). We then measure the efficiency of(More)
In this paper, we investigate G-commerce — computational economies for controlling resource allocation in Computational Grid settings. We define hypothetical resource consumers (representing users and Grid-aware applications) and resource producers (representing resource owners who " sell " their resources to the Grid). We then measure the efficiency of(More)
This study examined the impact of four affect induction conditions (self-induced positive affect, music-induced positive affect, music-induced negative affect, and neutral affect) on the social-information-processing skills of 96 seventh-grade students with and without learning disabilities using the Dodge (1983) model of social skills. Following a 1-minute(More)
Research indicates that students with learning disabilities are likely to be at greater risk for experiencing negative affect than their higher achieving counterparts. The purpose of this article is to review recent research on the effects of affect on thoughts, cognition, and behavior. This research finds that induced positive affects leads to more(More)
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