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Of 34 canine liver allograft recipients, 17 in the control group survived for 6.9 +/- 1.5 days. Six recipients, group 3, were given 780 milligrams per kilogram of body weight polyspecific semisoluble antigen prepared from 20 spleens together with 10 milligrams per kilogram of body weigth prednisolone on days 15, 8 and 1 before transplantation. The mean(More)
To investigate the immunological status of hepatic grafts we transplanted livers from different inbred rats orthotopically on 58 LEW rats; rearterialisation of the grafts was achieved with an hepaticoaortal segment of the donor. Survival time depended on the donor strain; LBNF1-allografts survived in 67 % (n = 12), WiS- in 60 % (n = 20) and BUF- in 43 % (n(More)
68 LEW-livers were grafted orthotopically into LEW ;18 with and 50 without rearterialization of the graft. 73.3 % of the recipients without arterialization died of ischemic damage of the donor livers and bile ducts. The other animals survived indefinitely (more than 120 days). However, 73.3 % of the recipients with graft arterialization survived more than(More)
(Lewis x Brown Norway) F1 hybrid rat kidney allografts were transplanted to bilaterally nephrectomized Lewis recipients pretreated in various ways. The mean survival time of untreated controls was 16.1 +/- 1.7 days. All rats pretreated with 1.67 g/kg of semi-soluble Brown Norway spleen extract and 5 mg/kg of prednisolone on days 15, 8, and 1 before(More)
During hepatic resection, occlusion of the hepatoduodenal ligament has been frequently applied to prevent intraoperative bleeding. To reduce hepatocellular ischemic damage in this procedure, we pretreated animals with Aprotinin. Three hours after an intravenous injection of 40,000 KIU Aprotinin in SD rats, we occluded the afferent hepatic vessels for 50-min(More)
The relationship between online game playing motivation and selection of online game characters – the case of Taiwan Shao-Kang Lo, Ting Lie & Chiuan-Luen Li To cite this article: Shao-Kang Lo, Ting Lie & Chiuan-Luen Li (2016) The relationship between online game playing motivation and selection of online game characters – the case of Taiwan, Behaviour &(More)