Thomas Mitchell

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There is evidence from the SNARC (spatial-numerical association of response codes) effect and NDE (numerical distance effect) that number activates spatial representations. Most of this evidence comes from tasks with explicit reference to number, whether through presentation of Arabic digits (SNARC) or through magnitude decisions to nonsymbolic(More)
This paper presents a toolbox of gestural control mechanisms which are available when the input sensing apparatus is a pair of data gloves fitted with orientation sensors. The toolbox was developed in advance of a live music performance in which the mapping from gestural input to audio output was to be developed rapidly in collaboration with the performer.(More)
There is a large body of accumulated evidence from behavioral and neuroimaging studies regarding how and where in the brain we represent basic numerical information. A number of these studies have considered how numerical representations may differ between individuals according to their age or level of mathematical ability, but one issue rarely considered(More)
In this paper we propose an empirical method to develop mapping strategies between a gestural-based interface (the Gloves) and physically based sound synthesis models. An experiment was conducted to investigate which gestures listeners associate with sounds synthesised using physical models, corresponding to three categories of sound: sustained, iterative(More)
Wireless technology is growing increasingly prevalent in the development of new interfaces for live music performance. However, with a number of different wireless technologies operating in the 2.4 GHz band, there is a high risk of interference and congestion, which has the potential to severely disrupt live performances. With its high transmission power,(More)
This paper presents the architecture of GENI edge cloud computing network in the form of compute and storage resources, a mobile 4G cellular edge and a high speed campus network connecting these components. This deployment is available across fifty campuses in the US, all interconnected via a nationwide Layer-2 network. We present these capabilities in the(More)
This paper discusses the subject of automatic evolutionary sound matching: systems in which evolutionary algorithms are used to automatically derive the parameters of a synthesiser to produce a sound that matches a specified target sound. The paper describes prior work and identifies the principal causes of match inaccuracy, which are often due to optimiser(More)
Interactive evolutionary computation (IEC) is a powerful human-machine optimisation procedure for evolving solutions to complex design problems. In this paper we introduce the novel concept of Tangible Interactive Evolutionary Computation (TIEC), leveraging the benefits of tangible user interfaces to enhance the IEC process and experience to alleviate user(More)
The AlphaSphere is an electronic musical instrument featuring a series of tactile, pressure sensitive touch pads arranged in a spherical form. It is designed to offer a new playing style, while allowing for the expressive real-time modulation of sound available in electronic-based music. It is also designed to be programmable, enabling the flexibility to(More)