Thimoty Barbieri

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The AutonomaMente project developed a highly customizable application based on multimodal communication (speech, icons, text) to support autonomous living of persons with cognitive disabilities in special apartments fitted with domotic sensors. Its functionalities are designed to support everyday social activities of the users: using the telephone in a(More)
Several web sites and e-learning platforms require the access to graphs that carry significant meanings. Understanding and perceiving the graph of a mathematical function is important but very hard for a blind user who studies mathematics. And the same happens if a cartographic representation has to be read learning geography. The paper presents an(More)
Collaborative Virtual Environments are a class of desktop applications that allow the user to explore a 3D environment, being aware of the presence, the position and the activity of other users, which share the same space. In virtual environments oriented to Cultural Heritage contents, it is thus possible to envision collaboration between users, focused to(More)
1. A “traditional” website that reproduces the organization of the museum. The organization of the “virtual” content mimics the actual organization of the “real” content within the museum (therefore accepting and reproducing the physical limitations of it). 2. A “traditional” website that does not reproduce the organization of the museum. The organization(More)
Several web sites, such as e-learning platforms, online museums, etc. are available via the web, and allow users and visitors to learn at a distance. Several e-learning platforms or in general informative web sites (such as museum web sites) have also started to make their web site “accessible”, making them more navigable for (visually) impaired users.(More)
One of the outcomes of Moore's Law according to which the exponential growth of technical advances in computer science is pushing more and more of our computers into obsolescence is the birth of museums and exhibitions about "ancient" computer science, referring to facts that occurred no more than 50 years ago. The italian computer science virtual museum(More)
Multimedia and Hypermedia technologies can be successfully used in education and rehabilitation for cognitively disabled persons. In particular, storytelling has always proved successfully in creating imaginary worlds that could both protect the child from the difficulties of the outer world and create the conditions to feed new stimuli without causing(More)