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Autism is a developmental disorder characterized by a decrease in social interaction, communication, creativity, imagination and organization of daily living activities of those who have this condition. Empathy is a skill related to understanding the feelings of other people, which is an important element of social relationships. Currently in Chile there(More)
— The pervasiveness of computer devices in everyday situations poses a fundamental question about Computer Sciences as being part of those known as basic sciences. However, it would be more beneficial not to consider computation only as a technique, but instead as a way of reasoning and problem solving. Under this perspective, there are inherent(More)
Virtual Worlds (VWs) are computer simulated environments, in two- or three-dimensions (3D), where hundreds of people can interact with each other in real time. Current heuristic evaluation can potentially identify issues related to the usability of VWs, but it may miss domain specific problems. For this reason, the development and use of appropriate(More)
Including Human-Computer Interaction (HCI) topics in courses of different levels may help students appreciate the importance of this field. Many didactic experiments have been previously described. These experiments are often related to the undergraduate or graduate levels, but some HCI topics should also be taught in middle-level professional education(More)
During recent years, a growing shortage of skilled professionals in the area of Information and Communication Technologies has been seen. This is compounded by a lack of general awareness regarding the role of the professionals in this area of our society. The rise in recent years in the use of mobile devices translates into an opportunity to help solve the(More)
Computational Thinking (CT) has been described as the use of abstraction, automation and analysis skills for problem solving, thus becoming a set of fundamental skills for the 21st century. Many initiatives have emerged to promote early development of CT skills. However, to date, there are no studies in which CT is developed in minority groups, such as(More)
This paper introduces the Gaze based Interface Extensions (GInX) architecture designed for the development of eye-gaze enhanced attentive interfaces. The architecture is composed of 3 modules, the domain, user, and attentive modules. In the absence of information about the user and the domain, the attentive module controls the cursor using gaze and target(More)
Human-Computer Interaction topics have been previously used to motivate and attract students to the field of Computer Science. However, as students are growing up in contact with several interactive computational devices, one could suspect that they already possess an empirical, informal knowledge about the quality of some types of human-computer(More)