Tengku M. T. Sembok

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43 Abstract—Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such system impossible to run in a lower specification computer system. Therefore, many developed virtual heritage application cannot be retrieved by the target users. One of(More)
This paper presents a method for fast-approximate collision detection between 3D models <i>S</i> undergoing rigid body motion. To enclose a 3D model in as tight as possible, we propose an approach known as oriented convex polyhedra <i>R</i>(<i>S</i>). By surrounding the 3D models tightly, the veracity of detected collision can be improved. It is known that(More)
Region growing and edge detection are two popular and common techniques used for image segmentation. Region growing is preferred over edge detection methods because it is more robust against low contrast problems and effectively addresses the connectivity issues faced by edge detectors. Edge-based techniques, on the other hand, can significantly reduce(More)