In this paper, we discuss wearable interfaces for a computational memory-aid useful in everyday life. The aim of this study is to develop a Video Diary system with vision interfaces to aid in memory retrieval. The Video Diary system provides users with " Memory Retrieval, Exchange, and Transportation " through four types of indexes: 1) through the user's… (More)
This paper presents a novel computational human memory augmentation concept, Ubiquitous Memories, used to support everyday information related activities. Memory aid architecture has been used to annotate augmented video data as wearable information. We have developed a prototype system, Ubiquitous Memories, composed of a head-mounted display, a wearable… (More)
In this paper we propose a wearable vision interface system named " I'm Here! " to support a user's remembrance of object location in everyday life. The system enables users to retrieve certain information from a video database that has recorded a set of the latest scenes of target objects which were held by the user and were observed from the users'… (More)
z Humanoid or lifelike robots Forms and functions are irrelevant or even interfere with each other Form follows function Functions for lives are all about survival of lives! Forms should be similar to lives But .. The current technologies cannot realize all the functions Form cannot follow function! Functions are ill-defined The ideal… (More)
In this paper, we propose a feasible wearable system named Nice2CU to manage a person's augmented memory. For managing a person's augmented memory , an " easy registration " method and an " automatic update " method are necessary. We have designed a prototype system using a " Card and Mirror " interface.
We propose a high speed video retrieval algorithm with a hybrid-space image matching (HySIM) method. Our aim is to realize a location-based memory support system on a wearable computer suitable for everyday use. This HySIM algorithm has the following technical features; two different feature spaces and a control mechanism image matched against frequent… (More)
This chapter introduces video data management techniques for computational augmentation of human memory, i.e., augmented memory, on wearable and ubiquitous computers used in our everyday life. The ultimate goal of augmented memory is to enable users to conduct themselves using human memories and multimedia data seamlessly anywhere, anytime. In particular, a… (More)