Tara Matthews

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Advances in location-enhanced technology are making it easier for us to be located by others. These new technologies present a difficult privacy tradeoff, as disclosing one's location to another person or service could be risky, yet valuable. To explore whether and what users are willing to disclose about their location to social relations, we conducted a(More)
Modern enterprises are replete with numerous online processes. Many must be performed frequently and are tedious, while others are done less frequently yet are complex or hard to remember. We present interviews with knowledge workers that reveal a need for mechanisms to automate the execution of and to share knowledge about these processes. In response, we(More)
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily lives, increasing numbers of them must operate on the periphery of our attention. <i>Peripheral displays</i> can allow a person to be aware of information while she is(More)
We all spend time every day looking for information in our email, yet we know little about this refinding process. Some users expend considerable preparatory effort creating complex folder structures to promote effective refinding. However modern email clients provide alternative opportunistic methods for access, such as search and threading, that promise(More)
Personas are a critical method for orienting design and development teams to user experience. Prior work has noted challenges in justifying them to <i>developers</i>. In contrast, it has been assumed that <i>designers and user experience professionals</i> - whose goal is to focus designs on targeted users - will readily exploit personas. This paper examines(More)
Peripheral displays are an important class of ubiquitous computing applications. However, the field has suffered from a lack of clear, consistent terminology surrounding peripheral display research. We present an Activity Theory analysis of peripheral displays in order to establish common terminology and meaning for peripheral displays. We also present an(More)
People who are deaf or hard-of-hearing may have challenges communicating with others via spoken words and may have challenges being aware of audio events in their environments. This is especially true in public places, which may not have accessible ways of communicating announcements and other audio events. In this paper, we present the design and(More)
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily lives, increasing numbers of them must operate on the periphery of our attention. Peripheral displays, ubiquitous computing devices that present information without demanding(More)
Sounds constantly occur around us, keeping us aware of our surroundings. People who are deaf have difficulty maintaining an awareness of these ambient sounds. We present an investigation of peripheral, visual displays to help people who are deaf maintain an awareness of sounds in the environment. Our contribution is twofold. First, we present a set of(More)
Though the common conception of human-computer interfaces is one of screens and keyboards, the emergence of ubiquitous computing envisions interfaces that will spread from the desktop into our environments. This gives rise to the development of novel interaction devices and the augmentation of common everyday objects to serve as interfaces between the(More)