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With Microsoft's launch of Kinect in 2010, and release of Kinect SDK in 2011, numerous applications and research projects exploring new ways in human-computer interaction have been enabled. Gesture recognition is a technology often used in human-computer interaction applications. Dynamic time warping (DTW) is a template matching algorithm and is one of the(More)
Gesture recognition is a technology often used in human-computer interaction applications. Dynamic time warping (DTW) is one of the techniques used in gesture recognition to find an optimal alignment between two sequences. Oftentimes a pre-processing of sequences is required to remove variations due to different camera or body orientations or due to(More)
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