Takatsugu Kuriyama

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1 Art and Science One common way to create imaginary, virtual creatures is to overlay computer graphics images on real scenes. But this method is not sufficient, because it allows people to only see the imaginary creatures. In Kobito: Virtual Brownies, imaginary creatures interact with the real world. They move real objects, and people interact with them(More)
— A joint learning approach is described that meets a major challenge with social robots — developing a methodology for learning communicative behaviors. We focus on interaction rule that is relationship between a robot's action and a partner's response. In this approach a robot is simultaneously a learner and proposer of interaction rules. The human(More)
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