Taha Ridene

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This study tackles the production of 3D realistic map databases for outdoor environments. An approach based on the fusion of heterogeneous 3D representations was studied. We propose a variant of ICP (Iterative Closest Point) based on an adaptive dynamic threshold and a RANSAC removing outliers process. An application of our approach was tested on two(More)
The production of realistic 3D map databases is continuously growing. We studied an approach of 3D mapping database producing based on the fusion of heterogeneous 3D data. In this term, a rigid registration process was performed. Before starting the modeling process, we need to validate the quality of the registration results, and this is one of the most(More)
The production of 3D realistic map databases is a matter of increasing interest. An approach based on the fusion of heterogeneous 3D representations was studied in previous works. Three methods of rigid registration were tested as well as the behaviors of those algorithms. One of the most difficult problems is the quantitative evaluation of 3D registration.(More)
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