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The psychology of human-computer interaction
Contents: Preface. An Applied Information-Processing Psychology. Part I: Science Base. The Human Information-Processor. Part II: Text-Editing. System and User Variability. An Exercise in TaskExpand
The keystroke-level model for user performance time with interactive systems
TLDR
There are ~eg:N ms:poets of aser~emt,xu{er ~rforma~ce tha~ sys*em designers sh~d sys~emarka{~ ~ e r. Expand
Questions, Options, and Criteria: Elements of Design Space Analysis
TLDR
A parachute deployment system and a connector for use in this system. Expand
User-tailorable systems: pressing the issues with buttons
TLDR
We have developed a system to support tailoring and to help the users evolve a “tailoring culture”. Expand
The Command Language Grammar: A Representation for the User Interface of Interactive Computer Systems
  • T. Moran
  • Computer Science
  • Int. J. Man Mach. Stud.
  • 1 July 1981
TLDR
This article introduces and discusses a grammatical structure—the Command Language Grammar (CLG)—as a representational framework for describing the user interface aspects of interactive computer systems. Expand
Notecards in a nutshell
TLDR
NoteCards is an extensible environment designed to help people formulate, structure, compare, and manage ideas. Expand
Realizing a video environment: EuroPARC's RAVE system
TLDR
The Ravenscroft Audio Video Environment (RAVE) is a computer-controlled network of audio-video equipment used to support collaboration. Expand
Options and Criteria: Elements of design space analysis
TLDR
Design Space Analysis is an approach to representing design rationale. Expand
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