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— In this paper, we propose to use coordinates-based mechanisms in a peer-to-peer architecture to predict Internet network distance (i.e. round-trip propagation and transmission delay). We study two mechanisms. The first is a previously proposed scheme, called the triangulated heuristic, which is based on relative coordinates that are simply the distances(More)
Network positioning has recently been demonstrated to be a viable concept to represent the network distance relationships among Internet end hosts. Several subsequent studies have examined the potential benefits of using network position in applications, and proposed alternative network positioning algorithms. In this paper, we study the problem of(More)
In this paper, we report on experience in building and deploying an operational Internet broadcast system based on Overlay Multicast. In over a year, the system has been providing a cost-effective alternative for Internet broadcast, used by over 3600 users spread across multiple continents in home, academic and commercial environments. Technical conferences(More)
While Packet Fair Queueing (PFQ) algorithms provide both bounded delay and fairness in wired networks, they cannot be applied directly to wireless networks. The key difficulty is that in wireless networks sessions can experience location-dependent channel errors. This may lead to situations in which a session receives significantly less service than it is(More)
—Cloud computing services allow users to lease computing resources from large scale data centers operated by service providers. Using cloud services, users can deploy a wide variety of applications dynamically and on-demand. Most cloud service providers use machine virtualization to provide flexible and cost-effective resource sharing. However, few studies(More)
Data-intensive applications that operate on large volumes of data have motivated a fresh look at the design of data center networks. The first wave of proposals focused on designing pure packet-switched networks that provide full bisection bandwidth. However, these proposals significantly increase network complexity in terms of the number of links and(More)
In this paper, we study hierarchical resource management models and algorithms that support both link-sharing and guaranteed real-time services with decoupled delay (priority) and bandwidth allocation. We extend the service curve based QoS model, which defines both delay and bandwidth requirements of a class, to include fairness, which is important for the(More)
We present Tesseract, an experimental system that enables the direct control of a computer network that is under a single administrative domain. Tesseract's design is based on the 4D architecture, which advocates the decomposition of the network control plane into decision, dissemination, discovery, and data planes. Tesseract provides two primary abstract(More)