Susan Finger

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The field of computational design synthesis has been an active area of research for almost half a century. Research advances in this field have increased the sophistication and complexity of the designs that can be synthesized, and advances in the speed and power of computers have increased the efficiency with which those designs can be generated. Some of(More)
This paper presents a Bayesian methodology for computer-aided experimental design of heterogeneous scaffolds for tissue engineering applications. These heterogeneous scaffolds have spatial distributions of growth factors designed to induce and direct the growth of new tissue as the scaffolds degrade. While early scaffold designs have been essentially(More)
Concurrent engineering is often viewed either from a technical point of view-that is, as a problem that can be solved by creating and integrating computer-based tools —or from an organizational point of view —that is, as a problem that can be solved by creating and reorganizing teams of designers. In this paper we argue that concurrent engineering requires(More)
dvances in computational science and engineering have changed profoundly both the artifacts we can realize and the processes by which we realize them. This article looks at the impact of these new technologies on the design of wearable computers covering three main areas: new design tools and approaches, new manufacturing technologies, and new uses of(More)
In team-based project courses, collaborative learning is the dominant learning mode. Collaborative learning has been shown to increase individual learning through co-construction and personal reflection. Rapid adoption of Web-based communication and mobile computing by students provide opportunities to take advantage of collaboration tools for engineering(More)
During the design process, a designer transforms an abstract functional description for a device into a physical description that satisfies the functional requirements. In this sense, design is a transformation from the functional domain to the physical domain; however, this transformation process is not well characterized nor understood for mechanical(More)
As artifacts are designed, knowledge is accumulated gradually and — as this knowledge is organized and reused — designs and design processes are continually refined. An understanding of the nature and growth of design knowledge and its reuse is essential for implementing better design systems and effective design practices. To develop such an understanding,(More)
This paper describes a team project experience at Carnegie Mellon University in which undergraduate students designed and prototyped interactive exhibits to teach principles of fluid dynamics. The client for the exhibits was the Carnegie Science Center (CSC) in Pittsburgh. The CSC promotes science awareness, focusing primarily on stimulating science(More)