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DEM (Digital Elevation Model) is the model that gives elevation of each point of the earth surface in discrete form in a 3-D space. Image registration, implies registration of multi-temporal, multi-modal, multi-resolution, images of the same area. Registration of DEMs is now a days gaining a lot of popularity among the research community. DEM registration,(More)
Image Registration implies mapping images having varying orientation, multi-modal or multi-temporal images to map to one coordinate system. Digital Elevation models (DEM) are images having terrain information embedded into them. DEM-to-DEM registration incorporate registration of DEMs having different orientation, may have been mapped at different times, or(More)
The paper presents a novel non-rigid transformation for Digital Elevation Model (DEM) registration. This is based on symmetric diffeomorphic transformation which is inverse consistent as well. Registration allows for spatial alignments between the image pairs – reference and candidate images - under consideration and is necessary so that useful(More)
Collaborative teaching was applied by eight teachers for teaching nearly 700 students in four different sections of three different computer science courses with section strength varying from 120-240. Different forms of collaborative teaching were tried. Collaborative teaching at JIIT, Noida has turned out to be successful for large classes of the strength(More)
Digital Elevation Model (DEM), while providing a " bare earth " look, is heavily used in many applications including construction modeling, visualization, and GIS. Their registration techniques have not been explored much. Methods like Coarse-to-fine or pyramid making are common in DEM-to-image or DEM-to-map registration. Self-consistency measure is used to(More)
In this paper we show how the combination of Behaviour Tree and Utility Based AI architecture can be used to design more realistic bots for Military Simulators. In this work, we have designed a mathematical model of a simulator system which in turn helps in analyzing the results and finding out the various spaces on which our favorable situation might(More)
Teaching a course on game designing and development is as exciting as it is challenging. The "fun" factors have to be combined with art, narration, designing, and logic development. This paper strives to describe the pedagogy used for teaching this challenging course. Also discussed are some of the issues faced for the duration of the courses.(More)
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