Su Cai

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One of the most serious issues holding back the widespread of 3D web-based animation games over the Internet is the lack of authenticity due to artificial generation. In this paper, a lightweight interactive game based on motion capture is presented, which can produce realistic animation. A virtual human model is built on the skeleton-skin structure. Driven(More)
—A robust blind watermarking algorithm of 3D models based on Octree partition is proposed: OTP-W. Primary Component Analysis and Octree partition are used on 3D meshes. A scrambled RGB image is embedded adaptively into the single child nodes at the bottom level of Octree structure. The watermark can be extracted without the original image and 3D model. This(More)