• Publications
  • Influence
Leadership Experiences of Students of Color
Using phenomenological interviewing to preserve students' voices and their lived experiences, researchers at a large public research institution and a midsized comprehensive public institution
The Meaning of Video Games: Gaming and Textual Strategies
Introduction 1. The game of Lost 2. Collecting Katamari Damacy 3. The Halo universe 4. The game behind Facade 5. The Wii platform 6. Anticpating Spore Notes Selected Bibliography Glossary Index
Against Technology: From the Luddites to Neo-Luddism
This book addresses the question of what it might mean today to be a Luddite--that is, to take a stand against technology. Steven Jones here explains the history of the Luddites, British textile
The Emergence of the Digital Humanities
This dissertation aims to provide a history of humankind's attempts to understand and account for the plasticity of human interaction with the world around us.
Codename Revolution: The Nintendo Wii Platform
The Nintendo Wii, introduced in 2006, helped usher in a moment of retro-reinvention in video game play. This hugely popular console system, codenamed Revolution during development, signaled a turn
Editing Environments: The Architecture of Electronic Texts
The role of the editor is imagined as textual ecologist/dramaturge/gamemaster, maximizing the resources of digital environments, with spatial, temporal, procedural, performative, and participatory properties.
Shelley's Satire: Violence, Exhortation, and Authority
Jones challenges traditional images of Percy Bysshe Shelley in this first book-length analysis of his major satiric works. Bringing to bear genre theory and a New Historical frame of reference, Jones