Steve Draper

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It is becoming feasible and practical to monitor the generic computer usage of students for extended periods, recording low level actions such as mouse clicks, typing and window changes. This paper presents a case study on the deployment of GRUMPS technology during a period of six weeks when 4.7 million such actions were collected from 141 first year(More)
This paper describes the evolution of the design and implementation of a distributed run-time system that itself is designed to support the evolution of the topology and implementation of an executing, distributed system. The three different versions of the run-time architecture that have been designed and implemented are presented, together with how each(More)
This paper reports on a study investigating the strengths and weaknesses of questionnaires as software evaluation tools. Two major influences on the usefulness of questionnaire-based evaluation responses are examined: the administration of the questionnaire, and the background and experience of the respondent. Two questionnaires were administered to a large(More)
Laurillard sees dialogue as a crucial component of learning and she states that it is almost impossible to achieve in lectures. This paper identifies eight impediments to dialogue in lectures, and shows how they are or can be overcome by (a) adjusting the activities that take place within lectures, (b) using existing Group Response Systems (GRSs), and (c)(More)
This paper presents an exploratory study that created a Virtual Reality Environment (VRE) to stimulate motivation and creativity in imaginative writing at primary school level. The main aim of the study was to investigate if an interactive, semi-immersive Virtual Reality (VR) world could increase motivation and stimulate pupils’ imagination in the context(More)
The primary purpose was to examine the effect of incremental exercise on a noncompatible response time task. Participants (N=9) undertook a 4-choice noncompatible response time task under 3 conditions, following rest and during exercise at 70% and 100% of their maximum power output. Reaction and movement times were the dependent variables. Maximum power(More)
Plasma lactate and catecholamine thresholds were calculated using three different variations of linear regression, an algorithmic linear regression method, a log-log transformation method and a semi-log method. A group of 18 male sports science students undertook an incremental test to exhaustion on a cycle ergometer. A 5-ml blood sample was drawn at rest,(More)
The purpose of this study was to examine the effect of exercising at the epinephrine threshold and at Maximum Power Output on the performance of a skill that requires both decision-making and motor performance. Participants (N=12) undertook an incremental test to exhaustion from which their epinephrine threshold and Maximum Power Output were calculated.(More)