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  • S Göbel
  • 1997
Some highly aggressive children prefer to symbolize and express their inner experiences by toys, which represent "things" and not living creatures. The special function of this preference represents a defense structure of deanimation after traumatization. It implicates the phantasy, that inanimated objects are not part of the vivid dialogue and can(More)
Hiermit versichere ich, die vorliegende Master-Thesis ohne Hilfe Dritter nur mit den an-gegebenen Quellen und Hilfsmitteln angefertigt zu haben. Alle Stellen, die aus Quellen entnommen wurden, sind als solche kenntlich gemacht. Diese Arbeit hat in gleicher oder ähnlicher Form noch keiner Prüfungsbehörde vorgelegen. Abstract This thesis presents a new(More)
Keywords Serious games. Cloud media for health. Multimedia for health care. Resource provisioning. Food categorization Today multimedia services and technologies play an important role in providing and managing e-health services to anyone, anywhere and anytime seamlessly. These services and technologies facilitate doctors and other health care professionals(More)
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