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It has long been recognized that transfer function setup for Direct Volume Rendering (DVR) is crucial to its usability. However, the task of finding an appropriate transfer function is complex and time-consuming even for experts. Thus, in many practical applications simpler techniques which do not rely on complex transfer functions are employed. One common(More)
Volumetric data commonly has high depth complexity which makes it difficult to judge spatial relationships accurately. There are many different ways to enhance depth perception, such as shading, contours, and shadows. Artists and illustrators frequently employ halos for this purpose. In this technique, regions surrounding the edges of certain structures are(More)
(a) (b) Figure 1: Annotated direct volume illustrations of a carp. (a) The swim bladder is highlighted using cutaways and ghosting. (b) The swim bladder is displayed enlarged. ABSTRACT Illustrations play a major role in the education process. Whether used to teach a surgical or radiologic procedure, to illustrate normal or aberrant anatomy, or to explain(More)
Transfer functions are an essential part of volume visualization. In multimodal visualization at least two values exist at every sample point. Additionally, other parameters, such as gradient magnitude, are often retrieved for each sample point. To find a good transfer function for this high number of parameters is challenging because of the complexity of(More)
Illustrative volume visualization frequently employs non-photorealistic rendering techniques to enhance important features or to suppress unwanted details. However, it is difficult to integrate multiple non-photorealistic rendering approaches into a single framework due to great differences in the individual methods and their parameters. In this paper, we(More)
Various case studies in different application domains have shown the great potential of visual parameter space analysis to support validating and using simulation models. In order to guide and systematize research endeavors in this area, we provide a conceptual framework for visual parameter space analysis problems. The framework is based on our own(More)
In this paper, we present a novel technique which simulates directional light scattering for more realistic interactive visualization of volume data. Our method extends the recent directional occlusion shading model by enabling light source positioning with practically no performance penalty. Light transport is approximated using a tilted cone-shaped(More)
Graphics artists commonly employ physically-based simulation for the generation of effects such as smoke, explosions, and similar phenomena. The task of finding the correct parameters for a desired result, however, is difficult and time-consuming as current tools provide little to no guidance. In this paper, we present a new approach for the visual(More)
In this paper, we introduce the concept of isosurface similarity maps for the visualization of volume data. Iso-surface similarity maps present structural information of a volume data set by depicting similarities between individual isosurfaces quantified by a robust information-theoretic measure. Unlike conventional histograms, they are not based on the(More)
Direct volume rendering techniques map volumetric attributes (e.g., density, gradient magnitude, etc.) to visual styles. Commonly this mapping is specified by a transfer function. The specification of transfer functions is a complex task and requires expert knowledge about the underlying rendering technique. In the case of multiple volumetric attributes and(More)