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We have developed virtual worlds that run on a single personal computer and can be displayed using two outputs. A single display of the two outputs has a resolution of 3200 x 1200 pixels. The field-of-view may be as large as 120 degrees with little distortion. Frame rates are in excess of 60 per second. The common use of such high-resolution wide-screen… (More)
We describe an approach to distributed knowledge acquisition using an ontology. The ontology is used to represent and reason about soldier performance. These methods are embedded in an immersive web based knowledge elicitation and analysis system.
Cognitive performance modeling captures patterns of observable behavior that reflect the operation of underlying cognitive activities. These behavioral patterns can be linked to training requirements in order to derive automated measures of cognitive performance. We are currently developing the Team Coaching Assistant for Simulation-Based Training (T-CAST),… (More)