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The Massively Multiplayer Role-Playing Game (MMORPG) phenomena have generated significant interest on the part of consumers and software publishers. While there have been many efforts to improve the quality of the games in terms of technology (e.g. graphics, networking, etc.), little effort or research has been extended towards identifying business(More)
The massively multiplayer online role-playing game (MMORPG) phenomenon has generated significant interest on the part of consumers and software publishers. Despite considerable efforts to improve the technological quality (e.g., graphics, networking) of the games, lit tle effort has been directed toward understanding the motivation that leads to successful(More)
As the Web has become a commodity, it is used for a variety of purposes and tasks that may require a great deal of cognitive efforts. However, most search engines developed for the Web provide users with only searching and browsing capabilities, leaving all the burdens of manipulating information objects to the users. In this paper, we focus on an(More)
As the Web has become a commodity, it is used for a variety of purposes and tasks that may require a great deal of cognitive efforts. However, most search engines developed for the Web provide users with only searching and browsing capabilities, leaving all the burdens of manipulating information objects to the users. In this paper, we focus on an(More)
The phenomenon “productivity paradox” indicates that investment in information technology is not positively associated with financial performance. However, there have been debates as to whether this phenomenon is actually valid or not. In this study, we explore the different roles of IT for increasing productivity in manufacturing and service industries(More)
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