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Decentralised coordination in multi-agent systems is typically achieved using communication. However, in many cases, communication is expensive to utilise because there is limited bandwidth, it may be dangerous to communicate, or communication may simply be unavailable at times. In this context, we argue for a rational approach to communication — if it has(More)
Cyber security is increasingly important for defending computer systems from loss of privacy or unauthorised use. One important aspect is threat analysis — how does an attacker infiltrate a system and what do they want once they are inside. This paper considers the problem of Active Malware Analysis, where we learn about the human or software intruder by(More)
Potential games and decentralised partially observable MDPs (Dec–POMDPs) are two commonly used models of multi–agent interaction, for static optimisation and sequential decision– making settings, respectively. In this paper we introduce filtered fictitious play for solving repeated potential games in which each player's observations of others' actions are(More)
In a wide range of emerging applications, from disaster management to intelligent sensor networks, teams of software agents can be deployed to effectively solve complex distributed problems. To achieve this, agents typically need to communicate locally sensed information to each other. However, in many settings, there are heavy constraints on the(More)