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We present a method for estimating surface height directly from a single polarisation image simply by solving a large, sparse system of linear equations. To do so, we show how to express polarisation constraints as equations that are linear in the unknown depth. The ambiguity in the surface normal azimuth angle is resolved globally when the optimal surface(More)
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of modeling light propagation and surface reflections. Photometric Stereo (PS) is broadly considered a suitable approach for high-resolution shape recovery, but its functionality is restricted to a limited set of object surfaces and controlled lighting setup. In(More)
The reconstruction of a 3D surface through one gray scale digital image does not admit a unique solution in the orthographic Shape from Shading (SfS) framework. With the aim to make this type of problem well-posed it is possible to use the Photometric Stereo (PS) technique. It allows to add information about the surface introducing other images of the(More)
Several advances have been made in the last ten years to improve the Shape-from-Shading model in order to allow its use on real images. The classic Lambertian model, suitable to reconstruct 3D surfaces with uniform reflection properties has shown to be unsuitable for other types of surfaces, for example for rough objects consisting of materials such as(More)
In spite of significant advances in Shape from Shading (SfS) over the last years, it is still a challenging task to design SfS approaches that are flexible enough to handle a wide range of input scenes. In this paper, we address this lack of flexibility by proposing a novel model that extends the range of possible applications. To this end, we consider the(More)
The reconstruction of a 3D object or a scene is a classical inverse problem in Computer Vision. In the case of a single image this is called the Shape-from-Shading (SfS) problem and it is known to be ill-posed even in a simplified version like the vertical light source case. A huge number of works deals with the orthographic SfS problem based on the(More)
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