Shirley Atkinson

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In this paper we investigated the levels of addiction and personal data disclosure within Massively Multiplayer Online Role Playing Game environments (MMORPG's). The study made use of an online survey which embraced a combination of a six point behavioural addiction framework, Self Determination Theory and Impression Management theory to assess addictive(More)
The growing complexities of software and the demand for shorter time to market are two important challenges that face today’s IT industry. These challenges demand the increase of both productivity and quality of software. Model-based testing is a promising technique for meeting these challenges. Traceability modeling is a key issue and challenge in(More)
Massively Multiplayer Online Role Playing Games (MMORPG’s) are highly immersive environments which promote and sustain hyper personal interaction amongst players. This body of work aimed to identify, compare and draw conclusions from existing and ongoing research on player behaviour, motivations, addiction, data disclosure and the potential for harm in(More)