Shawn Nikkila

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This paper reports our approach to three specific tasks of the BioCreAtIvE II challenge: protein interaction sentences (PPI-ISS), protein interaction pairs (PPI-IPS) and gene normalization (GN). Our approach to software engineering and implementation decisions was based on addressing first and foremost the core problem of integrating knowledge extracted(More)
Taskville is an interactive visualization that aims to increase awareness of tasks that occur in the workplace. It utilizes gameplay elements and playful interaction to motivate continued use. A preliminary study with 37 participants shows that Taskville succeeds at being a fun and enjoyable experience while also increasing awareness. A strong correlation(More)
In this paper we describe the approach used by the Arizona State University BioAI group for the ad-hoc retrieval task of the TREC Genomics Track 2005. We pre-process TREC query expression by adding the synonyms of genes, diseases, bio-processes, functions of organs, and selectively adding stemming verbs, nouns, and Mesh Heading categories. The pre-processed(More)
This paper describes our experiments in the TREC 2006 Genomics track submitted by the ASU BioAI group, as well as experiments based on the improvements made after our submission. Some of the major issues we tried to address in our experiments are how to (1) extract keywords from natural language questions in the biomedical domain and (2) determine the(More)
In this paper, we present <i>Wind Runners</i>, which is a game designed for children with asthma. The goal of <i>Wind Runners</i> is to increase the likelihood of asthmatic children adhering to the NIH's recommendation of measuring their peak expiratory flow (PEF) on a daily basis. We aim to accomplish this by incorporating both social gaming features and(More)
Contemporary distributed enterprises present challenges in terms of demonstrating community activity awareness and coherence across individuals and teams in collaborating networks. Building with a Memory is an experiential media system that captures and represents human activity in a distributed workplace over time. The system senses and analyzes movement(More)
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