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A new 3D/2D interactive display server was developed for the IGeoS geophysical data processing framework presented earlier. With introduction of this major component, the framework becomes conceptually complete and potentially bridges the gap between traditional processing and interpretation geophysical software. The display server utilizes Qt toolkit and… (More)
This paper presents a scalable approach to crowd simulation that can generate complex and varied simulations by using multiple types of individuals in a crowd. Efficiency is attained by using a situation-based approach where an individual agent adopts behaviors according to its situation, which corresponds to a subspace of the universe.