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In order to promote computer Go and stimulate further development and research in the field, the event activities, Computational Intelligence Forum and World 9times9 Computer Go Championship, were held in Taiwan. This study focuses on the invited games played in the tournament Taiwanese Go players versus the computer program MoGo held at the National(More)
This paper presents the recent technical advances in Monte Carlo tree search (MCTS) for the game of Go, shows the many similarities and the rare differences between the current best programs, and reports the results of the Computer Go event organized at the 2009 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2009), in which four main Go programs(More)
Due to the popularity of the consumer electronics, the digital data are largely generated every day. With a large quantity of the digital data, there is no well designed method for data arrangement and categorization. Using the search engines is preferable to deal with the huge amount of data. However, in this way, the data act like “Passive(More)
In this study, a novel location-based service which fulfills the Pac-Man game by retrieving the users’ location information with GPS equipments in a natural campus environment is proposed. We design an integrated communication architecture of the client (PDA) and the server (Web server), and transform the GPS position information into the(More)
In this study, an article recommendation system for English reading comprehension improvement is proposed. The goal of this study is to find out the most important attributes that affect the difficulty of an article according to the levels granted by the General English Proficiency Test (GEPT). Using the determined attributes to classify the articles(More)