Seung Zoo Jeong

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In the existed studies, interaction system involving force and touch feedback, have been scarely suggested any research. Therefore, we focus on touch and force-feedback activities in interaction with real human. In this paper, we propose the interaction system which combines an immersive virtual environment with human-scale haptic interface. And we(More)
In this paper, we propose a new animation creation process, based on the teacher-student concept. You are the teacher and want to teach someone a performance. First you show the student how to perform an action, you tell him "do like me". Then you correct his posture by moving with hands his arms, his torso, feet position and so forth by saying to him "do(More)
Many immersive displays developed in previous researches are strongly influenced by the design concept of the CAVE, which is the origin of the immersive displays. In the view of human-scale interactive system for virtual environment (VE), the existing immersive systems are not enough to use the potential of a human sense further extent. The displays require(More)
Recently, a virtual human, which provides natural interaction with real human, has acquired lifelike motion patterns with evolving motion capture devices. However, a variety of the motion patterns is restricted because of the difficulty of actual capturing processes. Also, the virtual human has insufficient presence because of a lack of physical effects(More)
Creating interactive motion with existing motioncapture systems is difficult because it requires a precise preparation of the real environment. In order to resolve such a drawback, we propose a new interactive motion capture system that combines the existing motion capture system with a haptic device and a human-scale virtual environment. As our system has(More)
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