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Smart decision making at the tactical level is important for Artificial Intelligence (AI) agents to perform well in the domain of real-time strategy (RTS) games. This paper presents a Bayesian model that can be used to predict the outcomes of isolated battles, as well as predict what units are needed to defeat a given army. Model parameters are learned from(More)
Artificial Intelligence (AI) techniques have been widely used in video games to control non-playable characters. More recently , AI has been applied to automated story generation and game-mastering: managing the player's experience in an interactive narrative on-the-fly. Such methods allow the narrative to be generated dynamically, in response to the(More)
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