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Smart decision making at the tactical level is important for Artificial Intelligence (AI) agents to perform well in the domain of real-time strategy (RTS) games. This paper presents a Bayesian model that can be used to predict the outcomes of isolated battles, as well as predict what units are needed to defeat a given army. Model parameters are learned from(More)
Artificial Intelligence (AI) techniques have been widely used in video games to control non-playable characters. More recently , AI has been applied to automated story generation and game-mastering: managing the player's experience in an interactive narrative on-the-fly. Such methods allow the narrative to be generated dynamically, in response to the(More)
Artificial Intelligence (AI) techniques have been widely used in video games to control non-playable characters. More recently , AI has been applied to automated story generation with the objective of managing the player's experience in an interactive narrative. Such AI experience managers can generate and adapt narrative dynamically, often in response to(More)
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