Sebastien Mazare

Learn More
Supporting dynamic reconfiguration is required even in highly constrained embedded systems, to allow patches and updates to the embedded systems software, and to allow adaptations to changes in environmental and operating conditions without service interruption. Dynamic reconfiguration, however, is a complex and error prone process. In this paper we report(More)
On the one hand, basic PCs include by default more and more powerful GPU (Graphics Processing Unit) that sometimes even outperforms CPU (Central Processing Unit) for some specific tasks. On the other hand, video processing are more and more useful and required for numerous emerging services and applications but is often too computational expensive to reach(More)
  • 1