Sebastiano Bagnara

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BACKGROUND The Health and Safety Executive (HSE) indicator tool is one of the most commonly used tools for assessing the risk of work-related stress. Few studies, however, have investigated whether and how its scales are related to psychological distress or other work-related health outcomes. AIMS To investigate the relationship between the HSE indicator(More)
Human-machine systems have become more and more risky and tightly coupled. Component failures can result in unacceptable disasters that not only affect workers and plants, but also neighbours and the environment. System Reliability Analysis has made noticeable progress in assessing technical component reliability, but the introduction of Human Reliability(More)
In Experiment I the subjects manually signaled whether a solid dot was present or not in an array of empty dots presented either in the right or in the left visual field. The dots were either three or six and the target could appear in any of the possible locations. The results showed (a) a left visual field superiority; (b) a left hand superiority; (c)(More)
The nature of work has been changing. It is becoming more and more uncertain, complex, cognitively demanding, disperse in space and in time, and diverse for the people involved. It requires diffuse decision making and responsibility. Knowledge and creative work, instead of industrial, currently occupies the majority of workforce. A recent NIOSH report(More)
User-Centered Design puts the users at the center of the design activity by involving them from the very beginning in the process and by iteratively testing and re-designing the product. In every testing and evaluation phase human error analysis plays an important role. Although it is not possible to design systems in which people do not make errors, much(More)
Since a few years, a number of academic papers have been proposing to shift from user-centered design to human-centered (or person) design. In this contribution, we discuss as the common tread underlying these works the idea that design should also address the reflective part of our human experience, and not only aim to maximize the experiential aspects.(More)