Learn More
Current work on Query-by-Singing/Humming (QBSH) focusses mainly on databases that contain MIDI files. Here, we present an approach that works on real audio recordings that bring up additional challenges. To tackle the problem of extracting the melody of the lead vocals from recordings, we introduce a method inspired by the popular " karaoke effect "(More)
This paper introduces a pre-training technique for learning discriminative features from electroencephalography (EEG) recordings using deep neural networks. EEG data are generally only available in small quantities, they are high-dimensional with a poor signal-to-noise ratio, and there is considerable variability between individual subjects and recording(More)
We introduce and compare several strategies for learning discriminative features from electroencephalography (EEG) recordings using deep learning techniques. EEG data are generally only available in small quantities, they are high-dimensional with a poor signal-to-noise ratio, and there is considerable variability between individual subjects and recording(More)
While eye tracking is becoming more and more relevant as a promising input channel, diverse applications using gaze control in a more natural way are still rather limited. Though several researchers have indicated the particular high potential of gaze-based interaction for pointing tasks, often gaze-only approaches are investigated. However, time-consuming(More)
The possibility that subjective contours are an artifact of brightness contrast was explored. In one experiment, inducing luminance was found to have different effects on the clarity of subjective contours and the magnitude of brightness contrast. The results of a second experiment indicated that differences of luminance in a stimulus display are necessary(More)
We present a prototype system for organization and exploration of music archives that adapts to the user's way of structuring music collections. Initially, a growing self-organizing map is induced that clusters the music collection. The user has then the possibility to change the location of songs on the map by simple drag-and-drop actions. Each movement of(More)
A common way to support exploratory music retrieval scenarios is to give an overview using a neighborhood-preserving projection of the collection onto two dimensions. However, neighborhood cannot always be preserved in the projection because of the dimensionality reduction. Furthermore, there is usually more than one way to look at a music collection and(More)