Sebastian Meiling

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The transition to regenerative energy resources paves the path from a small number of large power plants to a grid of highly distributed, heterogeneous small generators. To establish a Smart Grid it requires a scalable machine-to-machine communication that allows to control and coordinate millions of energy producing and consuming devices. In this work we(More)
Actors have been designed for loosely coupled concurrent systems based on asynchronous message passing. This model is of particular relevance for Internet-wide distribution, but cannot unfold its full potential due to the lack of a globally available messaging service for groups. We present a message-oriented publish/subscribe middleware that enables global(More)
Group communication plays an important role in the distribution of real-time data for IPTV, multimedia conferencing, or online multiplayer games, but IP multicast remains unsupported in today's global Internet. Hybrid solutions that bridge between overlay and underlay multicast are a promising escape from the deployment dilemma of multicast. In this paper,(More)
Data communication in the Internet is based on the borderless interplay of Autonomous Systems (ASes). An AS abstracts one or multiple IP networks, which may be globally distributed, but is owned by an organization located in a country. Current research on the Internet structure mainly focuses on a global perspective or considers local, intra-domain(More)
—Name-oriented networks introduce the vision of an information-centric, secure, globally available publish-subscribe infrastructure. Current approaches concentrate on unicast-based pull mechanisms and thereby fall short in automatically updating content at receivers. In this paper, we argue that an inclusion of multicast will grant additional benefits to(More)
Gruppenkommunikation ist die Basis vieler Internetanwendungen wie IPTV und Onli-ne Multiplayer Spiele. Trotz existierender Multicast-Verfahren für eine effiziente Daten-verteilung, setzen diese Anwendungen oft auf proprietäre Technologien, weil bisher eine technologieübergreifende, transparente Multicastschnittstelle sowie ein allgemeiner Mul-ticastdienst(More)
Group communication based on multicast enables efficient one-to-many and many-to-many distribution of real-time data. Multicast communication would therefore be beneficial to popular Internet applications such as IPTV, on-line multiplayer games and audio/video conferencing, and is considered as an important network service for future CCN/ICN architectures.(More)
The Internet has matured to a mission-critical infrastructure, and recently attracted much attention at political and legal levels in many countries. Civil actions regarding the Internet infrastructure require a thorough understanding of the national components of the global Internet to foresee possible impacts of regulations and operations at a(More)
The objective of the G-Lab project H∀Mcast is the design of a universal, robust service access that allows group applications to run everywhere, no matter what the status of regional technological deployment will be. In this initial demonstration, we will present the current status of implementation that fulfills the goal for universal group communication(More)
Dominik Charousset studiert Informatik an der Hochschule für Angewandte Wissenschaften Hamburg (HAW) im Masterstudiengang. Seit 2009 ist er dort wissenschaftlicher Mitarbeiter in der Arbeitsgruppe Internet Technologies (iNET). Seine Forschungsschwerpunkte liegen im Bereich der Program-mierung verteilter und nebenläufiger Systeme, insbesondere auf Basis des(More)