Sebastian Meiling

  • Citations Per Year
Learn More
Group communication plays an important role in the distribution of real-time data for IPTV, multimedia conferencing, or online multiplayer games, but IP multicast remains unsupported in today's global Internet. Hybrid solutions that bridge between overlay and underlay multicast are a promising escape from the deployment dilemma of multicast. In this paper,(More)
Actors have been designed for loosely coupled concurrent systems based on asynchronous message passing. This model is of particular relevance for Internet-wide distribution, but cannot unfold its full potential due to the lack of a globally available messaging service for groups. We present a message-oriented publish/subscribe middleware that enables global(More)
The transition to regenerative energy resources paves the path from a small number of large power plants to a grid of highly distributed, heterogeneous small generators. To establish a Smart Grid it requires a scalable machine-to-machine communication that allows to control and coordinate millions of energy producing and consuming devices. In this work we(More)
Human-centric naming will largely facilitate access and deployment of network services in a future Internet. Information-centric networking (ICN) introduces such vision of a name-oriented, secure, globally available publish-subscribe infrastructure. Current approaches concentrate on unicast-like pull mechanisms and thereby fall short of naming and(More)
Data communication in the Internet is based on the borderless interplay of Autonomous Systems (ASes). An AS abstracts one or multiple IP networks, which may be globally distributed, but is owned by an organization located in a country. Current research on the Internet structure mainly focuses on a global perspective or considers local, intra-domain(More)
Group communication based on multicast enables efficient one-to-many and many-to-many distribution of real-time data. Multicast communication would therefore be beneficial to popular Internet applications such as IPTV, on-line multiplayer games and audio/video conferencing, and is considered as an important network service for future CCN/ICN architectures.(More)
Sebastian Meiling studierte Informatik an der Universität Leipzig, seine Diplomarbeit schrieb er zum Thema TCP with Adaptive Pacing für drahtlose Mesh-Netze. Seit 2009 ist er wissenschaftlicher Mitarbeiter in der Arbeitsgruppe Internet Technologies (iNET) an der Hochschule für Angewandte Wissenschaften Hamburg (HAW). Seine Forschungsschwerpunkte liegen im(More)
Gruppenkommunikation ist die Basis vieler Internetanwendungen wie IPTV und Online Multiplayer Spiele. Trotz existierender Multicast-Verfahren für eine effiziente Datenverteilung, setzen diese Anwendungen oft auf proprietäre Technologien, weil bisher eine technologieübergreifende, transparente Multicastschnittstelle sowie ein allgemeiner Multicastdienst im(More)
The Internet has matured to a mission-critical infrastructure, and recently attracted much attention at political and legal levels in many countries. Civil actions regarding the Internet infrastructure require a thorough understanding of the national components of the global Internet to foresee possible impacts of regulations and operations at a(More)