Scott Carter

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In this paper, we investigate how the choice of media for capture and access affects the diary study method. The diary study is a method of understanding participant behavior and intent <i>in situ</i> that minimizes the effects of observers on participants. We first situate diary studies within a framework of field studies and review related literature. We(More)
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily lives, increasing numbers of them must operate on the periphery of our attention. &#60;i>Peripheral displays&#60;/i> can allow a person to be aware of information while she is(More)
We present the iterative design of Momento, a tool that providesintegrated support for situated evaluation of ubiquitouscomputing applications. We derived requirements for Momento from a user-centered design process that includedinterviews, observations and field studies of early versionsof the tool. Motivated by our findings, Momento supportsremote testing(More)
Our physical environment is increasingly filled with multimedia content on situated, community public displays. We are designing methods for people to post and acquire digital information to and from public digital displays, and to modify and annotate previously posted content to create publicly observable threads. We support in-the-moment and on-site(More)
Peripheral displays are an important class of ubiquitous computing applications. However, the field has suffered from a lack of clear, consistent terminology surrounding peripheral display research. We present an Activity Theory analysis of peripheral displays in order to establish common terminology and meaning for peripheral displays. We also present an(More)
The use of whiteboards is pervasive across a wide range of work domains. But some of the qualities that make them successful--an intuitive interface, physical working space, and easy erasure--inherently make them poor tools for archival and reuse. If whiteboard content could be made available in times and spaces beyond those supported by the whiteboard(More)
People who are deaf or hard-of-hearing may have challenges communicating with others via spoken words and may have challenges being aware of audio events in their environments. This is especially true in public places, which may not have accessible ways of communicating announcements and other audio events. In this paper, we present the design and(More)
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily lives, increasing numbers of them must operate on the periphery of our attention. Peripheral displays, ubiquitous computing devices that present information without demanding(More)
Over the past decade and a half, corporations and academies have invested considerable time and money in the realization of ubiquitous computing. Yet design approaches that yield ecologically valid understandings of ubiquitous computing systems, which can help designers make design decisions based on how HUMAN–COMPUTER INTERACTION, 2008, Volume 23, pp.(More)
As we mentioned earlier, testing ubicomp applications in field settings is particularly important. And although the approaches we discussed here can help, it's still difficult to field test and maintain a fully implemented system. Thus, a need exists for tools that allow researchers to rapidly deploy ubicomp applications in field settings. These tools(More)