Satoshi Yaguchi

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We propose a method for arbitrary view synthesis from uncalibrated multiple camera system, targeting large spaces such as soccer stadiums. In Projective Grid Space (PGS), which is a three-dimensional space defined by epipolar geometry between two basis cameras in the camera system, we reconstruct three-dimensional shape models from silhouette images. Using(More)
In this paper, we present a method to synthesize high-quality virtual viewpoint image targeting the detailed texture objects. About 30 images are taken from multiple uncalibrated cameras around the object, and the Visual Hull model is reconstructed with Shape from Silhouette method. To deform 3D surface model that is converted from Visual Hull Model using(More)
We will show methods for interpolation of viewpoint from multiple cameras based on projective geometry. Projec-tive relationship of multiple cameras can be obtained from weak calibration information, that can easily be corrected from the multiple view images. Such projective geometry provides sufficient information to reconstruct the 3D shape of the object(More)
In this paper, we present a method to improve the quality of synthesized new view images for Image Based Rendering approach from uncalibrated multiple views targeting the detailed texture objects. To deform 3D model using the information such as image texture and object silhouette, the difference between the real object and the reconstructed model is(More)
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